Instrument Tracks

Also known as MIDI Tracks, Instrument tracks are mainly used to play VST instruments and the built-in Synthesizer, but they can also be used for automation of other tracks, effects, and the mixer.

An Instrument Track has one MIDI input, and one MIDI output. These are automatically added to the Sequencer when the track is created.

Creating a Track

Ways to create an empty Instrument Track:

  • Select an existing Instrument Track (or no track), and double-click the blank area below the track headers
  • Select an existing Instrument Track (or no track), and use the "Add Track" keyboard shortcut (Ctrl Insert by default)
  • Right-click an existing track (of any type) and Select Add New > Instrument Track
  • In the Sequencer menu bar: Track > Add New > Instrument Track

Ways to create an Instrument Track with an instrument pre-connected:

  • From the Browser, drag & drop a Synthesizer component, VST plugin, or Synthesizer preset to the blank area below the track headers
  • Click the "Add New Track" button (just above the track headers), and choose the Synthesizer or a VST plugin
  • Right-click the blank area below the track headers and you get the same menu as the "Add New Track" button
  • From the Browser, drag & drop an .xtc clip (one that contains embedded Synthesizer or VST preset info) to the empty area below the existing tracks

Track Header

Mixer Strip

Track Object Bar

To access these items, make sure only the track is selected, and not any parts on it. Clicking on the track will accomplish this.

If multiple tracks are selected, the Object Bar controls will apply to all selected tracks.


Shows the track name. You can also rename the track here.


When the track is connected to a component with programs, such as a Synthesizer or a VST instrument, a program selector for the connected instrument appears here. When there are more than one connected instruments, only the first one appears in the Object Bar.


Buttons to move the track up and down


The track's MIDI channel. When set, all input and output from the track is transformed to this channel. Set it to 0 (blank) to record and output events with their original channels.


  • Amount
  • Quantization


Every Instrument track has a built-in Arpeggiator. This is the same as the Arpeggiator component, so see that section.

From the Object Bar, you can turn the Arpeggiator on and off, open the editor window, and choose the mode.

Note: the Arpeggiator always outputs MIDI channel 1, even if the track's M.Ch is set to something else.

Input / sens

  • MIDI Input - A routing menu to choose the track's inputs. You can also access this menu by right-clicking the track header, or you can make the connections visually in the Modular area.
  • MIDI Input Sensitivity - Velocity sensitivity of the track, from 0-100. At 100, this has no effect on input velocity. Decreasing the value causes lower velocities to be scaled up, so that there is a smaller range. At a value of 0, all velocities will be transformed to 127. The adjusted velocity is recorded when the track is recording.


Routing menu for the track's MIDI output. Here you can choose the destination (such as a Synthesizer) of the track. You can additionally access this menu by right-clicking the track header, or by right-clicking the Sequencer in the Modular area, where you can also make the connections visually.

MIDI Editing

(Random stuff to remember when this part gets written:)

  • Ctrl-click piano keyboard to select all notes at that pitch
  • You can type a note name into the "Note" box in the object bar, and all selected notes will be set to that pitch.
  • Ctrl-drag in controller lane for "line tool" (sets values of selected events according to the line you drag)
  • etc


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