Synthesizer

The energyXT2 Synthesizer uses phase modulation synthesis, and also has a built-in sampler. Synth sounds and samples can be layered and split across the MIDI keyboard.

Toolbar

VU Meter

Program selector

M.Ch

Sets the receiving MIDI channel. “All” is omni mode, in which the Synthesizer will respond to all channels.

“Edit all” button

When on, editing some values (Sound section, Amp and Filter envelopes, Mod tab, MIDI tab) will apply to all sounds in the current program.

Tabs

Main

Program list

Effects

Master

Reverb

Delay

Edit

Sound

Choose a sound/layer, turn it on or off, and adjust various properties. This section is available on the Edit, Mod, FX, and MIDI tabs.

Controls:

Power Button
Turn this sound on or off
Sound selector
Choose a sound to edit
Volume
Overall volume of the sound
Pan
Pan position of the sound
Filter
Filter type: Low pass, Band pass, or High pass
Cutoff
Filter cutoff
Q
Filter Q/resonance
Distortion
For synth sounds only, turns filter distortion on or off
Mode
Polyphony: Poly or Mono
Coarse
Overall pitch in semitones (±48)
Fine
Fine adjustment of overall pitch, in cents (±100)
Glide
Glide time in milliseconds (0-500)

Synth sounds

Modulator

Coarse
Sets the pitch of the Modulator oscillation by up to ±48 semitones, relative to the main oscillator pitch (set in the Sound section)
Offset
Not exactly sure what this does. Only applied at the start of a note.
Feedback
At 0, the oscillator is a sine wave. At higher values, the shape approaches a sawtooth.
RingMod
Multiplies the oscillator by itself with this scaling percentage. For example, with RingMod at 100%, a sine becomes sin2.

Phase Mod

The combination of the first box (0-100) and the second box (1x-32x) determines the amount by which the modulator will modulate the phase of the main oscillator.

Oscillator

Feedback
At 0, the oscillator is a sine wave. At higher values, the shape approaches a sawtooth.
RingMod
Multiplies the oscillator by itself with this scaling percentage. For example, with RingMod at 100%, a sine becomes sin2. Note that this process adds an inherent DC offset.
Detune
Detune amount
Phase
Phase offset of the detuned oscillator. Only applied at the start of a note.
Width
Stereo width of the detuned oscillators.
Invert
Inverts the polarity of the detuned oscillator.

Sampler sounds

Org.key
Base MIDI note for the sample, where it will be transposed from.
Loop
Looping mode: Off or Forward.

Waveform View

Shows the complete waveform, the name of the source wav file, and the Start, End, and Loop points.

S
Start point - Playback of the sample starts from here.
E
End point - When playback reaches this point, the sound will either stop (Loop “Off”) or start again from the Loop point (Loop “Forward”).
L
Loop point - Only visible when Loop is not set to “Off.” Playback starts over from here after reaching the End point, when looping is on. When loading a wav file with embedded loop points, the start of the embedded loop will be used.

Amp Envelope

Modulates the sound's amplitude, relative to the “Volume” value set in the Sound section.

I
Initial amplitude
A
Attack - time to increase from “I” value to full amplitude (“Volume”).
D
Decay - time to decrease from “Volume” to “S” value.
S
Sustain - amplitude of the sustained waveform between Decay and Release phases.
R
Release - time to decrease from “S” value to silence.

Filter Envelope

Modulates the filter cutoff, relative to the “Cutoff” value set in the Sound section.

I
Initial value
A
Attack - time to increase from “I” value to “Cutoff” value
D
Decay - time to decrease from “Cutoff” to “S” value
S
Sustain - cutoff value between Decay and Release phases
R
Release - time to decrease from “S” value to zero

Mod

LFOs

Envelopes

FX

Send levels

Phaser

Chorus

MIDI

CCs

Pitch Bend

Velocity

Zone

Set the MIDI note and velocity range where each sound will be played. You can also add or delete sounds from here, and set the Org.key for sample sounds.

< Key >
MIDI note range for selected sound.
< Velocity >
Velocity range for selected sound.
Org.key
For samples only. Sets the original note for the sample, from which it will be transposed to fill the rest of the range.
Group
Choke group. Only one sound from each group will be played simultaneously. There are 16 groups available. Setting this to “All” means that this sound will not affect other grouped sounds.

Keyboard

Use this as a quick way to preview sounds. Roll the mouse wheel over the keyboard to move up and down octaves.

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