The energyXT2 Arpeggiator is built into every instrument track in the Sequencer. You can also create Arpeggiators in the Modular area.
Note: The Arpeggiator responds to MIDI on all channels, but it transforms all notes to channel 1. You will need additional MIDI processing if you need to maintain different MIDI channels.
Programs
Add/Delete/Save/Open/Rename/Select programs with the program selector. Arpeggiator programs are saved with the .xta extension.
Controls
Hold
When on, the Arpeggiator will keep playing the current arpeggio, regardless of input
Mode
- As played
- The arpeggio will be played in the order you pressed the input notes. The notes will repeat in this order as long as the input notes are held.
- Up
- Down
- Up-down
- Up and down
- Down-up
- Down and up
- Chord
- Not technically an arpeggio; all input notes will be played at every step.
- Random
- For each step, one of the input notes will be chosen at random.
Triplets
Triplets on or off. Combined with Step and Shuffle, this determines the step size.
Step
Step size note value: 4, 8, 16, 32, or 64. Combined with the Triplets button and the Shuffle amount, this determines the final step size.
Prob
Sets the probability that a note will be output at each step. Variable from 1 - 100%. For example: at 50%, each step has a 50% chance of being played.
Gate
Limits the length of output notes, as a percentage of the step size.
Gate CC
Sets a MIDI CC# to control the Gate value.
Gate Rnd
Adds an amount of randomness to the Gate value.
Shuffle
Sets the amount of shuffle/swing timing to apply to the step size. 0 = straight; 100 = tied triplets.
Shuffle CC
MIDI CC# to control the Shuffle value.
Rnd.velo
Amount of randomization applied to note velocities. At 0, input velocity is maintained. At 100, output velocity can be anywhere between 1 and the input velocity.
Oct
Number of octaves the arpeggio will span (1 - 5). The arpeggio will first be played in the original octave, and then will be repeated at each higher octave, in order.
Automation
The Arpeggiator cannot be automated, other than by applying MIDI CCs to the Gate and Shuffle amounts.





